In-game flow

PAYOUT SYSTEM

In-game mathematics

NFTs and IN-GAME ITEMS

LIST OF NFTS AND IN-GAME ITEMS

Roadmap

TOKENOMICS

๐ค

Presale

Each point earned will affect the time of presale filling up. So, invest more in marketing, practice using Voice chats (TBD), and use Launchpads (TBD) with high points bonus.

Basis presale timing

The math here works almost the same as with the solo work periods of employees. The basis timing of filling up is 2 678 400 sec (31 days). So if you have 0 development points your presale will end in 31 days. That's so. But if you have more the 0 development points, and we guess you will have them, the presale will fill up faster.

Here is an example. So, you have 321 points earned in total. Divide 2 678 400 sec (basis timing) on 321 (entries earned). You will get 8343 sec, that's equal to 139 minutes.

Liquidity multiplier

Then, we have multipliers that are affected by Liquidity % and the Hardcap.

Liq

99

98

97

96

95

94

93

92

91

90

89

88

87

86

85

84

83

82

81

80

79

78

77

76

75

74

73

72

71

70

69

68

67

66

65

64

63

62

61

60

59

58

57

56

55

54

53

52

51

0,52

0,53

0,54

0,55

0,56

0,57

0,58

0,59

0,6

0,61

0,62

0,63

0,64

0,65

0,66

0,67

0,68

0,69

0,7

0,71

0,72

0,73

0,74

0,75

0,76

0,77

0,78

0.79

0.8

0.81

0.82

0.83

0.84

0.85

0.86

0.87

0.88

0.89

0.9

0.91

0.92

0.93

0.94

0.95

0.96

0.97

0.98

0.99

1

Example: if you have 70% liquidity your the time will be multiplied by 0,81. So, we take 139 minutes, multiply 0,81, and we get 113 minutes now to fill the presale up. So being greed is not good for timings.

Hardcap multiplier

Hardcap multiplier works the same as liquidity multiplier.

Hardcap (In-Game points)

Multiplier

5000

4

4950

3.98

4900

3.96

4850

3.94

4800

3.92

4750

3.9

---- Linear regression ----

-- --Linear regression ----

50

2

Example: if you have the Hardcap, equals number between 4 960 and 5 000, you will have to multiply 136 minutes on 4. It's 544 minutes (9 hours 4 minutes).

That's how it works. So be patient with all the presale parameters, make sure you have enough development points, use solid play marketing and a good launchpad.

Last modified 4mo ago

Copy link

On this page

Basis presale timing

Liquidity multiplier

Hardcap multiplier